Ghouls are evil spirits with coarse gray hair and long sharp fingernails. They are supposed to rob graves and prey on human corpses.

Names

Ghul, Ghulah, Ghul of the waste, Grave-creature, coffin-fiend. Etymologicaly "Ghul" is a calamity, a panic fear; and the monster is evidently the embodied horror of the grave and the graveyard.

Description

Humanoid. They are gaunt in the face with bulging yellowish eyes, and large mouths lined with rows of tiny razor-sharp teeth. They have long and lanky arms with clawed hands, and they walk on short, sinewy legs. Their skin is a thick and fibrous hide, usually of a light blue-gray color large. Ghouls often appear naked, or wearing the last vestiges of clothing they wore before they became a ghoul. They crave on mammalian flesh (preferably human) taken from the living or recently-dead. They can normally be found prowling cemeteries at night for the newly burried corpses. Ghouls have relatively low intelligence and are incapable of articulated speech. They have a only a basic understanding of simple tools, and are fundamentally driven by their instincts and lust for food. They are primarily nocturnal, preferring the cover of night to satisfy their vast appetite for human flesh. When discovered, they will usually hiss and growl to ward off intruders and, if that fails, they will attempt a quick escape. Ghouls will only fight if they are cornered, or if they outnumber the living by at least three to one odds. Single ghouls have been known to attack infants, children, and in rare cases - wounded or sickly adults.

Origin

Ghouls have their origin in the Arabic/Persian/Indian tales of Alf Laylah wa Laylah - the Thousand Nights and a Night and in their root stories. It is an evil spirit that robbed graves and feed upon the corpses. Some occultists believe that the Ghoul superstition comes from wild animals that disturb graves at night. It is also seen as an embodiment of the natural fear and horror which a man feels when he fases a really dangerous desert. Ghouls are considered to belong to a true monster race. Allegations that ghouls are created by contamination or when a mortal drinks the blood of a vampire are totally false.

Powers

The ghoul is impervious to pain, does not age, needs no air to breathe, and is immune to drugs, poisons, and gases. Guns and knives can wound these creatures, but they will not destroy them, as the ghoul possesses remarkable regenerative powers, enabling them to withstand large caliber weapons and even small explosives. The ghoul's strength level is at normal human-levels, but they are extremely agile and fast. They use their large claws for digging and cutting through flesh. The ghoul possess keen night vision similar to a vampire's, and can smell human flesh (alive or dead) from up to a mile away. Despite their cowardly demeanor, the ghoul can be dangerous. attacking unmercifully to bring their victims down, especially when they hunt in packs. With their razor-sharp claws and teeth, a pack of four ghouls can bring a full-sized adult human down and devour in under 5 minutes, leaving only the bones for remains.

Weaknesses

The ghoul is a nocturnal creature, and is repelled by sunlight and artificial light. Although neither cause them any real harm, their speed and strength can be drastically reduced when subjecting them to daylight, making them easier to destroy. Ghouls are highly susceptible to fire, and this is the best way to destroy these fiends. A ghoul can be burned and subsequently destroyed by concentrated acid or electrocution as well. Decapitation is also another effective way to destroy a ghoul.

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